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Gmt Games

The Dark Valley - The East Front Campaign, 1941-45

SKU: SKU-41449769DE7A

List Price: C$199.92

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About this product

Description

Although the game is a semi-monster, and covers the entirety of the conflict from the launch of Barbarossa to the end of the war, the game system emphasizes playability rather than rules overhead, allowing the players to concentrate on strategy choices rather. This chit-pull system imposes constant uncertainty upon the player and introduces considerable tension into the game. The core of the game system is a “chit-pull” activation system. Three and a half 1/2” counter-sheets represent every major unit that appeared during the course of the conflict. It also allows the game to model the evolution of the Soviets and the devolution of the Germans over the course of the campaign. Initially most Soviet infantry are divisions, but as the game progresses these are replaced by armies and corps, so that players are not overwhelmed by the increasing Soviet Order of Battle. T he Dark Valley covers the entire East Front campaign in World War II, on a 34” by 44” standard hex map stretching from Leningrad in the north to the Caucasus Mountains in the south,. Each turn a variety of action chits are drawn, in a random order, from the Action Chit Pool, and it is this that determines the exact flow of operations on that turn. T he Dark Valley covers the entire East Front campaign in World War II, on a 34” by 44” standard hex map stretching from Leningrad in the north to the Caucasus Mountains in the south.

Key Features

  • Initially most Soviet infantry are divisions, but as the game progresses these are replaced by armies and corps, so that players are not overwhelmed by the increasing Soviet Order of Battle.
  • Three and a half 1/2” counter-sheets represent every major unit that appeared during the course of the conflict.
  • T he Dark Valley covers the entire East Front campaign in World War II, on a 34” by 44” standard hex map stretching from Leningrad in the north to the Caucasus Mountains in the south.
  • It also allows the game to model the evolution of the Soviets and the devolution of the Germans over the course of the campaign.
  • German mechanized units are divisions, while their infantry is a mix of division and corps.
  • The core of the game system is a “chit-pull” activation system.

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C$59.98 C$199.92
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